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PAVAN S BALAGAM
VFX On-set Supervisor | Producer
Virtual Production Supervisor
Unreal engine-Mentor for Epic games fellowship
SIGGRAPH Asia - CAF Jury Member
VFX Summit- Speaker

Pavan is a talented and experienced visual effects artist with a passion for R&D and pushing himself to create outstanding images. With a career spanning 25 plus years, he has worked his way up from being an assistant editor to running big VFX companies as a Visual Effects Supervisor, and has worked in over 50 plus VFX studios doing top-end work.

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Pavan's expertise spans a wide range of areas, including virtual production, virtual humans, world building, animation, deep fakes, Unreal Engine, Houdini, Maya, Max, muscle, cloth simulations, physics simulations, camera tracking, matchmoving, compositing, and motion capture and virtual production. He is a mentor and instructor for Unreal Engine and freelances with Epic Games.

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One of Pavan's strengths is his love for R&D, where he continually explores new techniques and technologies to create cutting-edge and innovative visual effects. He is always looking for new ways to improve his skills and stay ahead of the curve in the fast-paced world of VFX.

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Throughout his career, Pavan has demonstrated a commitment to creating outstanding and realistic visual effects that blend seamlessly with live-action footage. His attention to detail, dedication to his craft, and drive to push himself to new heights have made him a highly respected and sought-after artist in the industry.
 

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